User talk:R4d6
Runestone Magic
Runestone magic relies on the user engraving runes on a titular runestone, and then activating the stone to get a reaction. Which reaction happens depend on the combination of runes engraved on a runestone. Runestones are single-use, becoming spent after activation. All runestones have a delay of 3 seconds between the activation and the actualization of its effect. Runes can be engraved using any Cutting tool on a runestone.
Concepts
Each rune that can be engraved on a runestone represent a Concept. Which rune represent which concept changes every shift, meaning researchers have to keep finding which runes represent which Concept. However, all Concepts have a single-rune Effect that allow for the identification of the rune's Concept.
Effects
Effects are what happen when a runestone is successfully activated with a correct combination of runes depending on their Concepts. Runes can be required to be repeated multiple times, but the order of engraving does not matter. Runestones with a invalid combination will fizzles upon activation. Any extra runes added to a valid combination will make it invalid, unless you happened on another valid combination.
Lightstone
Description : The runestone glow indefinitely. Required Concepts : Light
Firestone
Description : The runestone catch on fire. Required Concepts : Fire
Fwompstone
Description : The runestone fwomp. (No in-game effects) Required Concepts : Explosion
Icestone
Description : The runestone become ice-cold. (No in-game effects) Required Concepts : Ice
Earthstone
Description : The runestone become denser and heavier. (No in-game effects) Required Concepts : Earth
Zapstone
Description : The runestone lightly zap its user. (No in-game effects) Required Concepts : Lightning
Flashbang
Description : The runestone act as a flash-bang. Required Concepts : Light, Explosion
Fireball
Description : The runestone explode in a shrapnel-less ball of fire. Required Concepts : Fire, Explosion
Floor Freezing
Description : The runestone freeze the floor around it, making it slippery until the ice melt. Required Concepts : Ice, Explosion
Instant Wall
Description : The runestone create a 3x3 rock wall around itself, which will crumble after some time has passed. Required Concepts : Earth, Earth
Fragstone
Description : The runestone shatter into deadly shrapnel, albeit without any fire involved. Required Concepts : Earth, Explosion
Teslastone
Description : Consecutively shock up to 10 creatures around itself. Required Concepts : Lightning, Explosion