Laws

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The safe zone laws are a series of regulations that all interest groups on the High Council have agreed to, applying them broadly to all residents inside the safe zone. The breakers and blackwood agents are expected to uphold and enforce these laws, and all factions are expected to follow them. It is important to know that all offenses listed below should be followed as a ‘guideline’ by law enforcement personnel and do allow for victim rights and alternative solutions to minor offenses. For example, you are not required to give a sentence if the problem can be resolved in an alternative way that the suspect agrees to, such as an agreement with the victim in return for not pressing charges, or peer mediation. You are expected to follow the bare minimum of Standard Operating Procedure and use common sense, if you lack that maybe you should not be an agent.

Law's protections, and rights only apply to residents. Outsiders are dangerous and should be mistrusted unless reason is given not to.

He Had It Coming Clause

This clause is a special rule that can only be invoked by breakers and must be approved prior by agents to be carried out. The situation the safe zone finds itself in is making the best of a bad situation and often deals with people who were not innocent when thrown into Hammer's Fall. As a result, enforcement of the law is done ruthlessly and effective to keep the peace. 'He had it coming' is a clause for those who actively and directly attempt to provoke or otherwise frustrate enforcers. Enforcers can invoke this rule only when someone is arrested and in the brig (cells or interrogation). When invoked by a breaker and approved by an agent or penumbra, breakers may smash the legs of whoever is causing a problem. One or both legs may be broken. If the intended problem begins complaining about having their legs broken, in particular over their comms crystal, their comms crystal may be taken and one or both arms broken next. In the event the person in question has their limbs severed or is otherwise rendered immobile, they are to be denied medical treatment (beyond stabilizing them with the bare minimum to prevent death) until their brig time is up. You are not obligated to bring them to medical on release and it is encouraged to make them crawl to medical. Additionally, on release, they are to be given their comms crystals back and can complain as they wish without having their arms broken.

If properly invoked, approved, and carried out the clause is considered completely legal. Those who find themselves having this clause invoked onto them often may be permanently removed from the safe zone as they are clearly enough of a trouble making shit that nobody wants them around (and be looked at for a possible quality control ban). On the other end, enforcers are expected to use this clause sparingly, as it is not an excuse to break the limbs of every person that mildly inconveniences or otherwise is rude to you (using this more often or against multiple people will net you a swift job ban). Greater discretion or examination of the situation when this clause is invoked (ooc and ic) will be considered if it is misused. Additionally breakers should take care not to kill the receipant of this clause and make an attempt not to sever their limbs, blunt weapons are thus required to be used for carrying this out. In the event that you accidentally kill whoever this has been lawfully invoked upon, place their corpse in a cell for the brig duration and bring it to medical when the timer ends.

The only exception to this rule is it can be invoked without over sight on anyone who is incapable of being detained. Anyone attempting to escape arrest through the use of teleport spells, freedom of movement runes, or simply can't be handcuffed (such as being one handed) is considered to having it coming by default. Breaking their legs or severing them without agent approval is not only allowed, it is recommended.

As a final note, this is not to be invoked on anyone simply resisting arrest and should never be invoked on someone complying with all orders and requests nor those arguing their case on potential charges.

Modifiers & Special Situations

These may reduce or increase your sentence depending on circumstances relating to the crimes committed.

Modifier Description Effect
Cooperation with Prosecution or Agents To aid members of enforcers, reveal evidence willingly during processing and/or provide names of accomplices involved in the charged offense. 25% to 50% timer reduction.
Surrender To willingly surrender oneself to enforcers; either by the means of bringing oneself to the brig or, in a hostile situation, laying down arms and following direct orders. 25% to 50% timer reduction.

Execution may not be issued to those who have surrendered. Crimes worthy of Holding until Transfer may be overturned at Penumbra's discretion.

Self Defense To have acted in the defense of oneself; ranging from physical injury of the attacker to death of the attacking party.

For this modifier to apply the party MUST have acted in defense; they are not required to retreat if there is credible threat that the attacking party may harm them or others.

The weapon used and lethality of used ammunition or weapon should be taken into account by the arresting agents to determine this modifier.

Immediate Release.
Good Samaritan Clause To act in what one, or any other reasonable person, would believe is in good faith and with due caution and regards for the safety of others. Including in the defense of a person’s life or to act if another person is in imminent threat of serious injury and/or death. Failure to comply with an investigation of any crimes is not considered a “Good Samaritan” as it falls out of the category of a ‘reasonable person’.

Examples include pulling a gun to rescue a resident from hostile lifeforms, breaking a faction’s window to pull out a wounded resident, etc. A ‘Good Samaritan’ does not do such acts for financial compensation; any exchanging of goods for the service is no longer covered by such a modifier. Acts found to be without reason, or with flawed logic (I.e misinterpreting calls for help, ignorance of a situation or ‘over-escalation’ of a tense situation) do not count as reasonable actions and are thus not protected by this clause.

Immediate Release, with all charges (barring that of Friendly Fire) being dropped against the individual.
Entrapment To be charged with a crime the offender was induced to commit by a fellow resident and, without their help, either would not have or could not have committed.

Other forms of entrapment may vary; such as agents placing objects in public areas and waiting for them to be stolen or other colony residents operating similar traps.

Charges should be either reduced by up to 50% on the offender or charges should be completely dropped.

In cases of enforcers operated entrapment offenses the agents running the operation should be charged with Violation of Employee Rights.

Repeat Offender To be charged with the same crime/violation.

Examples include repeat offenses of vandalism, assault or contraband distribution.

For each repeat offense the timer for the crime should be multiplied by 2. 20 minutes would become 40 minutes, etc. This also goes for fines. This only is applied for repeated crimes on the same shift.

Once a timer reaches 90 in the case of repeat crimes the offender should instead be held until shift transfer

Savage Tribal To be a known tribal or belonging to a savage group.

This includes all uncivilized gnolls, stone crusher goblins, tribal orcs, and those acting too uncivilized to be considered proper. Appearance AND behavior is taken into account. Wearing hides or loin cloths is enough no matter how they speak and act. Discretion is given to those pressing the charges.

All fines and prison times are automatically doubled.

Whether a person is considered a tribal or not is determined by an agent or penumbra.

Immediate Threat or Severe Health Threat to the Prisoner To be arrested or in prison in the brig during an emergency which may negatively impact the offender’s health. The prisoner must be relocated to a safe location. In the case where a safe location cannot be found the offender must be immediately released.

If the prisoner is serving time until transfer or until judgement their charge must be reapplied after the emergency situation has ended.

Immediate Threat or Severe Health Threat to the Prisoner To be arrested or in prison in the brig during an emergency which may negatively impact the offender’s health. The prisoner must be relocated to a safe location. In the case where a safe location cannot be found the offender must be immediately released.

If the prisoner is serving time until transfer or until judgement their charge must be reapplied after the emergency situation has ended.

Medical Treatment Any injured prisoner may have this modifier applied to them. Under SoP prisoners are allowed and should be provided medical attention if sick or injured. Medical personnel should be called to brig or the prisoner may be treated by an agent with proper knowledge in brig medbay.

In cases of needed surgery or serious injury the rosaria must be called and the prisoner escorted to the medical wing to undergo treatment.

Brig timer is to be left running during this unless in the case of self-harm; in which the timer should be paused until the prisoner is escorted back to their cell.

Quick Reference Guide

This table is to describe crimes on a charge severity basis. In regards to crime stacking; crimes with the same ending numbers CAN NOT be stacked unless stated otherwise within the crimes description.

Examples include: You cannot charge a resident with both 101 and 401; Vandalism and Sabotage. One cannot be charged with 104 and 204; Battery and Assault.

Proper charges, for example, would be as such: Offender charged with 108 for trespassing, 105 for stealing an item and 204 for attacking an resident trying to stop them non-violently.

Code # Minor Offenses (1XX) Moderate Offenses (2XX) Major Offenses (3XX) Exceptional Offenses (4XX) Capital Offenses (5XX)
X01 Vandalism Failure to Obey Safety Protocol Negligence Sabotage Terrorism
X02 Failure to Execute an Order Obstruction of Duty Failure to Execute an Order with Serious Consequences - Mutiny
X03 Violation of Rights Illegal Detention, Arrest or Holding Fraudulent, Excessive or Incorrect Charges Exceeding Official Powers -
X04 Battery Assault Aggravated Assault Manslaughter Murder or Attempted Murder
X05 Theft Extortion, Blackmail and/or Bribery Abuse of Confiscated Equipment Grand Theft Espionage
X06 Minor Contraband Major Contraband -
X07 Suspicious Conduct Escaping from Confinement / Debt Illegal Blocking of Areas - -


X08 Trespass - Infiltration - Grand Trespass
X09 Rubbernecking Resisting Arrest or Sparking a Manhunt Organizing a Breakout - Escaping from HuT Sentence
X10 Threat of Murder or Serious Injury Excessive Use of Force Severe Use of Excessive Force Mistreatment of Prisoners Wrongful Execution
X11 Sending a Time Wasting Telegraph Forgery Breach of Salvage Rights - -
X12 Violation of an Injunction Disrespect of the Dead Animal Cruelty - Slavery
X13 Public Indecency Sexual Harassment - Unwilling Teleportation Sexual Assault


Quick Reference Punishment

Offense Type Minor Offenses (1XX) Moderate Offenses (2XX) Major Offenses (3XX) Exceptional Offenses (4XX) Capital Offenses (5XX)
Quick-Reference Punishments Fines suggested; timers applicable.

See crime for timer.

Some fines offered depending on crime; timers suggested.

See crime for timer.

Timers only. Timers applicable to some crimes; HuT is commonly standard punishment. HuT with possibility for legal execution or permanent exile depending on the crime.

Specialty Charges

Speciality Charges refer to charges out of the ordinary; such as cases of friendly fire, defaulting on ones debt or attempting/threatening to commit suicide. These crimes are either minimum and typically handled non-judicially, have special precautions or levying methods or require specific handling.

Specialty Charge Description Repercussion / Procedure
001 - Defaulting on Debt To default on one's debt in being unable to pay it. Relates to charges of theft or if the offender is unable to pay for services; for example, medical services. The debtor should be either detained passively by an agent or temporarily held in processing until their fine can be paid by automatic crew wages.

In cases where the debtor volunteers or does not earn wages, such as being an unemployed/off-duty resident, a mediation should occur with the victim. The debtor's personal items may be forcefully liquidated to cover their debt, or an agreement reached to repay the debt.

002 - Friendly Fire To accidentally commit friendly fire during a firefight as a member of the safe zone or it’s enforcers team. A fine of up to 100 coins may be issued depending on the severity of injuries. Low injuries such as bruises should not exceed 50 coins. Injuries such as fractures or injuries that leave a patient in codification condition should be 100 coins.

Charges of battery or assault may be levied against the offender as well as the Friendly Fire charge at request of the victim. Victims of friendly fire incidents may wave charges on the offender.

All fines are to go to the victim of the friendly fire incident. In cases where the victim dies to friendly fire see Manslaughter.

In the case of a member of Breakers committing Friendly Fire their timer or fine should be doubled.

003 - Suicide Attempt To physically attempt to or credibly threaten to end one's own life either through general communications or while in brig. Place prisoner on ‘suicide watch’. The prisoner should be straight jacketed to their cell bed for the duration of their timer.

Upon their timer ending the prisoner should be held until the rosaria can arrive to escort them for psychiatric examination.


004 - Disturbing the Peace To publicly and deliberately engage in erotic acts, yelling for seemingly no reason such as incoherent screeching, throwing objects around that could hit someone, harassing a resident or faction without provocation, stalking a resident or refusing to leave an area, yelling over ones comms crystal, or so forth. A timer between 0 to 10 minutes may be issued depending on the severity of the act, a fine of up to 100 coins may be issued depending on severity OR an injunction on further coms usage.
005 - Lack of Security, Medical, or Employment Records To be a registered member of the safe zone without any form of qualified records. This does not apply to Freeblades, only faction members.

All members of the safe zone are required to meet the minimum requirements highlighted within the Character Records Section of Example Paperwork.

If a resident does not meet this requirement, enforcer personnel should interview the resident and aid them in setting up required records, providing a format sheet for them to fill out and put on file.

If the resident is not willing to file paperwork, they are to be released and High Council is to be notified. (Fax or A-help - records are a rule issue.) High Council will advise on actions to take, if any, regarding the issue.

Minor Charges

Crime Code Name of Crime Description Notes Fine/Timer
§101 Vandalism To deliberately damage or deface safe zone or faction property without malicious intent. Damaging golems counts toward this. This can range from graffitiing the floor with crayons, destroying a wall or floor, or littering in either a public or departmental area. Timer of no more than 10 minutes

Or a fine of 50 coins.

§102 Failure to Execute an Order To ignore or disregard a superior's valid orders as long as they remain legal and within SoP. This charge does not apply for illegal orders, those can be declined. Failure to Execute an Order specifically refers to an offender refusing to perform a task that is legal, doable and within their job specialty. Timer of no more than 5 minutes

Or a fine of 25 coins.

§103 Violation of Faction Rights To deliberately deny a faction member certain rights, as defined in Standard Operating Procedure This charge is applied to typically enforcers or medical staff for a major SoP violation due to it going against another resident’s rights. The resident or head must push charges for this to apply.

This charge ranges from enforcers using thermals without reason, rosaria sharing personal medical records, etc.

Timer of no more than 20 minutes

Or a fine of up to 100 coins to be paid to the victim.


§104 Battery To have unwanted physical contact with a resident, even where the contact is not violent, or to cause damage that is easily treated. Bumping into or accidental contact such as an accidental grab or disarm does not count as battery. Touching a resident when they have said not to does; as well as anything that requires multiple bandages or pills counts as Assault. Timer of no more than 10 minutes

Or a fine of up to 50 coins.


§105 Theft To steal items that are owned by another factionand/or person. This includes any material, possession, or item residing in a faction or owned by a person. This includes people taking items from their own faction they do not normally have access to.

If money or items are taken via threat of harassment see Extortion/Blackmail.

If the item is extremely expensive or irreplaceable see Grand Theft.

Timer of no more than 10 minutes or a fine of 50 coins with the addition of the item(s) being returned.

If the stolen item(s) cannot be recovered then the offender may be forced to pay the item(s) cost to the victim. If the offender cannot see Defaulting on Debt.

§106 Minor Contraband To be in possession of contraband, including drugs, that isn't dangerous to other members of the safe zone.

Contraband is often considered items that are being or can easily be misused. For example, hallucinogenics added to unsuspecting individuals drinks can land a contraband charge. Using them for your own personal enjoyment is not. Discretion is offered for those placing the charge.

Items that can only be misused, such as highly cursed or dangerous magical items, should be considered contraband.

If any threat is made even with a harmless piece of contraband, such as an illusionary weapon, Assault and Extortion should apply.

If someone has a justified reason for having said item, that should be kept into account.

Timer of no more than 15 minutes

Or a fine of up to 75 coins.

Contraband must be confiscated off the offender and placed into evidence.

§107 Suspicious Conduct To wield a dangerous weapon near other residents, to extensively inquire about critical areas, attempt to conceal one's identity in public, to attempt to impersonate other people, or actively stalking other employees. This charge applies to those who purposefully brandish weapons, such as held in their hands or at the ready, near other staff as non-enforcers when not in a state of alert.

Concealing one's identity with a mask, attempting to do another faction's job while capable staff are present or posing as a staff member in another faction.

Timer of no more than 5 minutes or aging of up to 25 coins.

Immediate search on the person and known residence should be commuted. Tracking runes may be issued upon repeat offenses or cases where enforcers concerns are raised.


§108 Trespass To be in an area which a person does not have access to, without permission from those who do have access. Public spaces, such as a faction lobby, the bar, or the kitchen also apply if asked to vacate the area by relevant faction staff. Those with access typically should not be in those areas unless they have a good reason or permission from the faction's relevant staff.

enforcers personnel and council members conducting colony related investigations may not be asked or made to leave if they have access to that area normally.

Trespassing is typically accompanied with other crimes such as Vandalism, if doors are broken through or wires are cut, or Theft if items are stolen.

If the offender breaks into the brig, any command quarters, or other sensitive areas see Infiltration.

Timer of no more than 5 minutes

Or a fine of up to 25 coins.


§109 Rubbernecking Arriving at the scene of an emergency situation with no other intention than to see what happens or further escalate the issue. This charge does not apply to staff that are in some way aiding in a situation; such as stand-by medical staff.

This charge does however apply to people who have no interest or ability to help. If the offender actively blocks a hallway see Illegal Blocking of Areas.

Forceful removal from the area. Detainment until the situation in question has been resolved.

If another crime is committed during this removal; eg resisting arrest or battery, add an extra 5 minutes to the offenders timer.


§110 Threat of Murder or Serious Injury To threaten to kill, maim, seriously injure an employee. For this charge to be applicable intent must be shown or repetitive behavior. Such as: Either threatening openly on coms to seriously hurt or kill a resident, previous violent convictions approaching while threatening a resident, or if a resident was to chase another member or make threatening gestures.

If gestures include a weapon, see Assault as additional charge. If the offender stalks the victim see Suspicious Conduct as an additional charge.

Timer of no more than 15 minutes

Or a fine of up to 75 coins.

§111 Sending a time wasting telegraph; See Telegraphs To send a telegraph to a faction leader or its allies that is considered unnecessary or unneeded. Do note that in Telegraphs it outlines what is and isn't a time wasting fax. This charge can only be given by a faction owner, not by heads of staff. 15 minute in a cell or a fine up to 75 coins.


§112 Violation of an Injunction To violate the terms of an injunction made by the penumbra or other legal professions. Injunctions can be filed for lots of different things, such as a ban on weapons carrying, or the above comms ban. They can be applied by the penumbra only. If they break the law in some other way, apply that sentence too. Timer of no more than 15 minutes.

No fine may be issued on this charge.

§113 Public Indecency To be in public colony areas or faction departments, in nudity or doing explicit sexual activities. This charge is specific for instances where residents are roaming around the Safe Zone, nude, partially nude, or are doing sexual activities that are meant to remain behind closed personal quarters.

What is considered partial nudity will be broken down for both genders. Men are allowed to roam shirtless but may not roam around without pants or shorts. An agent can request a male resident to put a shirt on, or order them to if there is reason to believe that they are doing sexual activities. Females are allowed to go without a top so long as there is a proper cover over their breasts. They are not allowed to roam around without a skirt, pants, or shorts.

Timer of no more than 15 minutes.

Or a fine of 50 coins.

Moderate Charges

Crime Code Name of Code Description Notes Timer
§201 Failure to Obey Safety Protocol To willfully ignore safety measures keeping residents out of a crisis zone. Non-rune masters opening sealed doors, civilians breaking down enforcers barriers, or anyone ignoring caution tape without being qualified to handle whatever is behind it, are all examples of this.

If a resident is killed because of it, add Manslaughter to the charges.

Being trapped inside a dangerous area and just trying to escape doesn't count toward this.

Timer of no more than 20 minutes.
§202 Obstruction of Duty To negatively interfere with the duties of the crew. Pushing a enforcers agent trying to make an arrest, ignoring or ripping down caution tape, opening firelocks into a disaster area, dragging injured personnel away from doctors trying to treat them, or any other form of getting in the way; especially during an emergency. Making false or malicious emergency calls that take personnel away from their other duties also comes under this.

If a resident is injured because of this, see Assault. If serious damage occurs because of this, see Sabotage. If a resident dies because of this, see Manslaughter.

Timer of no more than 20 minutes

Or a fine of no more than 125 coins.


§203 Illegal Detention, Arrest or Holding To arrest, brig, or punish a resident without proper cause or reason, or in violation of due process procedure. This is mainly for agents or breakers who believe they are THE LAW. Also applies to kidnapping. Excessive/disproportionate time spent processing or questioning may fall under this category for minor crimes. Timer of no more than 30 minutes.

Demotion at the decision of the Penumbra or Hammerlord where applicable.


§204 Assault To cause physical harm or mild injury to another resident, or brandishing a deadly weapon with the intent of causing or threatening such an injury. Anything beyond a few punches like in Battery. It has to be bad enough that a few bandages or pills won't fix it. This also includes poisoning with drugs, or using hallucinogens. Use of non-lethal ammunition, or other less-than-lethal means, without just cause counts as assault.

See ‘’’Aggravated Assault’’’ if any lethal ammunition are used, or if the victim suffers a broken bone or notable life-threatening hospitalization. See Attempted Murder if the intent was to kill. See ‘’’Threat of Murder or Serious Injury``` as a secondary charge to any threats made while brandishing a weapon with a stated threat to murder.

Timer of no more than 20 minutes.

Any cost of medical treatment must be paid immediately to the victim by the offender. If the offender cannot afford the medical treatment cost, see ```Defaulting on Debt.```

§205 Extortion, Blackmail and/or Bribery To attempt to blackmail, extort or bribe an individual either financially or other. This includes using ones position, influence, or finances be they departmental or personal to force another into performing a specific action or give payment against their will. This does not include a head of staff docking an employees pay for failing to do their job or refusing to follow orders, all required work is considered agreed on prior to employment and outlined ahead of time.

If a bribery is accepted both parties are to be charged with this.

Timer of no more than 20 minutes.

If physical exchange of an item or coins takes place the item or currency should be confiscated.

Demotion possible at the decision of the faction head.


§206 Escaping from Confinement / Debt To escape from confinement as a convict who was serving a non-life sentence or was awaiting judgement. This also applies to fleeing a forced labor contract. For cases of HuT prisoners attempting escape see Escaping from HuT. Reset original timer for offenses committed and add an additional 20 minutes for escaping.
§207 Resisting Arrest or Sparking a Manhunt To not cooperate with an agent who attempts a proper arrest, or to cause a manhunt by hiding from enforcers. Refusing a lawful search can also get you charged with 209. Refusing handcuffs is not resisting arrest. Refusing handcuffs and refusing to come to the brig is resisting arrest. So is pushing the agent trying to arrest you, or running away. Actively hiding or running away is what this law is for.

An agent should take into account their reason for not reporting to enforcers immediately as well. For example, a guild master trying to stop the engine from exploding probably shouldn't be charged with resisting arrest if they ignore the fact that enforcers wants to give them a vandalism fine for breaking a wall earlier.

Likewise, if anyone in enforcers has threatened them with harm, not just arrest, they're somewhat justified in hiding.

Timer of no more than 20 minutes.
§208 Excessive Use of Force To use more than the required force to subdue a suspect as a enforcers member. Examples of this charge include using force against an unarmed and compliant suspect and usage of lethal weapons without there being imminent peril.

Investigations into allegations of excessive use of force may be launched by any head of staff.

Timer of no more than 30 minutes

Or a fine of no more than 200 coins paid to the victim.

§209 Forgery To falsify official documents, records or orders. Examples of this crime include a telegraph to issue orders posing as the High Council or a superior, falsifying a medical prescription or falsifying ones records to pose as either more certified or to fake eligibility for job positions. For abuse of "He had it coming" see 309. Timer of no more than 15 minutes and an immediate search

Or a fine of up to 75 coins.


§210 Disrespect of the Dead To abuse bodies of dead or previously dead people. Acts may range from non-medical or scientific desecration of a corpse to cannibalistic acts. Examples include, the chef using bodies in the morgue as meat, enforcers beating on a prisoners corpse, or using someone's body for 'experimental surgery' without consent. Preventing a body from being repaired or restored also falls under this. Bodies rendered incapable of wound repair count as Murder instead. Those who consume body parts are to be considered hostile to all and its well-being; being held in HuT and may have additional charges placed on them. Timer of no more than 25 minutes.

If the corpse is in anyway consumed, or eaten, the suspect should immediately be put into HuT and be examined by the exalted or rosaria to determine if they are a monster in disguise. Execution for said crime may be viable via Low Council vote.

Or a fine of no more than 125 coins.

This does not apply to destroying undead bodies, even if they were former residents. A zombie is a dangerous entity and should be destroyed.

§211 Sexual Harassment To make unwanted sexual advances or obscene remarks towards another resident. This charge is for cases of unwanted sexual comments after the victim has requested they cease or are clearly uncomfortable and do not reciprocate.

For anything escalating from this, such as unwanted physical contact in a sexual manner, see Sexual Assault.

Timer of no more than 10 minutes alongside a 250 coin fine.

Injunction of ‘no contact’ between the offender and victim should be placed.

Major Offenses

Charge Number Name of Charge Description Notes Timer
§301 Negligence To fail to perform a job to a satisfactory standard, or to create a dangerous situation without taking proper precautions. This can be due to honest, or dishonest mistakes. This is usually because an faction member ignored Standard Operating Procedure and an accident occurred because of that. This charge also applies to creating a hazardous area or otherwise introducing a hazard to an area without proper permission or precautions. For example: Putting excessive power into the grid and reasoning it's the residents's fault if they get shocked, and so on.

If a resident is killed because of it, see Manslaughter.

Timer of no more than 25 minutes.
§302 Failure to Execute an Order with Serious Consequences To ignore or disregard a superior's valid orders, which then causes serious damage to property or life. While similar to Failure to Execute an Order this charge is applied if a member of the colony is injured via the refusal of an order or if notable damage to the colony is done via refusing to follow an order.

Examples are rosaria ignoring theexalted while patients are piling up in medical wing, etc.

If the refusal to follow an order results in death, see Manslaughter.

Timer of no more than 25 minutes.
§303 Fraudulent, Excessive, Incorrect Charges or providing false testimony To punish a resident in excess for their crime, to give a resident incorrect punishment, or to give fraudulent charges that are not valid. This charge also includes false or misleading statements to charge another person with a crime. This includes stacking multiple charges for the same offense (i.e. being charged with theft 3 times for 3 items stolen from the same person, being charged multiple times with trespassing for each room unlawfully entered etc. etc.), providing false testimonies and statements during an investigation (intent does not matter here, if the investigator feels the interviewee mislead them, they do not need to prove intent to do so).

This also applies to cases of planted evidence, confiscation of contraband that was unreasonably deemed so or gross errors in sentencing or levied charges.

Timer of no more than 30 minutes.

Demotion for the rest of the work shift at the discretion of the penumbra or hammerlord where applicable.

§304 Aggravated Assault To cause severe injury to another employee or resident, typically requiring invasive surgery or resulting in life-threatening physical harm. This is in reference to any form of assault that causes shrapnel, broken bones, severe bleeding, or otherwise rendering a victim into a state of critical condition. Shrapnel left in one’s body may count. Timer of no more than 30 minutes.

Any cost of medical treatment must be paid immediately to the victim by the offender. If the offender cannot afford the medical treatment cost, see ```Defaulting on Debt.```


§305 Abuse of Confiscated Equipment To take and use equipment confiscated as evidence. Evidence such as even weapons should never be taken and used by enforcers; even in cases of emergency. Timer of no more than 30 minutes.

Demotion for the duration of the shift at the discretion of the hammerlord or penumbra where applicable.


§306 Illegal Blocking of Areas To make an area inaccessible for those with appropriate access. Bolting doors or departments in which the offender does not have access to, taping off areas larger than needed or sealing off doors longer than needed.

This does not apply to situations that are needed, such as Guild critical repairs, or within SoP.

Timer of no more than 25 minutes.
§307 Infiltration To attempt to, or successfully, enter a high-enforcers area without authorization. Areas include the gatehouse, colony fence, bridge, head of staff room, virology, toxin storage or other essential high-enforcers areas.

If trespass into the vault, armory or AI upload occurs see Grand Trespass.

Timer of no more than 30 minutes.
§308 Organizing a Breakout To attempt, or succeed, in freeing criminals from the brig or other holding areas. This includes breaking windows, barriers or hacking through doors either to break out of prison or to help a prisoner escape. Timer of no more than 30 minutes.
§309 Severe Use of Excessive Force Critically injuring a resident in defense of yourself or others while they no longer pose a threat, or seriously injuring a suspect while attempting to detain them. Severely injuring a resident attacking you or others with no obvious threat to life, or panicking and shooting a suspect to near-death. Subjects who cannot be cuffed and have their legs broken as a result do not count if the subject refused to comply after 3 warnings and a witness is available to confirm each warning. Applicable to enforcers who run afoul with an incorrectly applied 'he had it coming' clause. Timer of no more than 40 minutes.
§310 Breach of Salvage Rights To violate salvage rights by means of theft, 'claim jumping', or otherwise taking undue action against a rightful claimant. The consideration of the stolen item(s) value should be taken into account when issuing this charge. This charge may ```NOT``` be placed alongside any theft or grand-theft charges. Any stolen items should be returned to the proper salvage-claim holder. If the items are non-recoverable, or have been sold off, the offender is to repay that market-price of the stolen items to the victim. If the offender is not able to pay, apply specialty charge ```001 - Defaulting on Debt```.

A timer of no more than 20 minutes may be issued on the offender alongside a 25 credit fine. As defined, whoever has salvage claims is the first person or group to enter a room or territory.

§311 Animal Cruelty To inflict unnecessary suffering or harm upon animals with malicious intent. Monkeys appropriately used for experiments or resident well-being don't count. Shoving them in washing machines, or throwing them through disposals while still alive falls under this. Using them as food is a grey area; cows are generally fine, but monkey cubes and the like probably aren't.

Creatures typically considered pests (those that are by default hostile such as roaches or spiders) are not protected under this law if they aren't being kept in private areas such as personal dorms, or are fully tamed by a resident. Tamed in this case means that they will not attack other residents, or damage safe zone infrastructure.

Timer of no more than 20 minutes.

Fine may be issued to cover the animals treatment if still alive. If not a 75 credit fine may be levied on top of the brig timer.

If any named safe zone pet that are normally around on shift start (this does not include ones made in-round unless specific by the High Council through fax/announcement) was targeted, it is an automatic 90 minute sentence.

Exceptional Offenses

Charge Number Name of Charge Description Notes Timer
§401 Sabotage To hinder the efforts of the crew or station with malicious intent. This includes causing breaches, sabotaging air supplies, stealing vital equipment, etc. The intent is probably the most important bit here.

If the act is to purposefully cause imminent peril or to aid a hostile faction see Terrorism.

Timer of no more than 45 minutes
§403 Exceeding Official Powers To act beyond what is allowed by the chain of command. This is for anyone who abuses the power given to them, such as an agent attempting to brig someone, a second in command trying to over rule his head of staff, or a head of staff acting like a high council member. Timer of no more than 40 minutes.

Demotion at the behest of the faction head.

If a head of staff is responsible for over reaching a telegraph should be sent to the High Council to investigate a possible demotion.


§404 Manslaughter To kill a resident without malice or forethought. This includes causing death due to negligence or dereliction of duty. Can also be used as punishment for excessive self-defense. Timer of no more than 50 minutes.

Tracking implant upon release at the discretion of the WO.


§405 Grand Theft To steal items that are of a dangerous, of high value, or of sensitive nature. This means high-value weapons or explosives, and also includes items of singular importance such as the residential blueprints, the hammerlords main weapon, or items not easily replaced / are not replicable.

Items from the ascendant, such as rune lanterns, rune plates, and unique magical objects are sole property of the church, they may demand them back regardless of how the person in question obtained them. Failure to do so is considered grand theft and failure to execute a lawful order.

Timer of no more than 45 minutes and confiscation of stolen items.

If items cannot be recovered the offender is forced to monetarily compensate for the loss.


§406 Mistreatment of Prisoners To intentionally act, or cause an act that puts a non-hostile prisoner's well-being in danger. Preventing proper treatment from being given to a prisoner, abusing a prisoner, and preventing them from having access to a viable method of communication.

In the event that a prisoner dies because of mistreatment, the charge is immediately upgraded to either Murder or Manslaughter, depending on intent.

Timer of no more than 45 minutes.

Demotion at the decision of the hammerlord.

Capital Offenses

Charge Number Name of Charge Description Notes Timer
§501 Terrorism To engage in maliciously destructive actions, which seriously threaten the residents of the safe zone or even the safe zone's integrity as a whole. This includes deliberate arson, hostage taking, use of bombs, etc. In cases of terrorism, the Ashlord Tarkus must be informed. Holding until Judgement.

Execution is encouraged; especially if deaths are caused by the action.

Possible permanent removal from the safe zone.


§502 Mutiny To openly rebel against or attempt to remove command staff with violent intent to remove the command staff from power. One’s motive is important. If a resident is just angry at a head of staff and murders them in a fit of rage, that's just regular murder. On the other hand, trying to take over the faction through violent means, lethal or not, is mutiny. Holding until Judgement.

Execution is an option.


§504 Murder or Attempted Murder To willfully and intentionally kill or attempt to kill a residential member or an ally. Or to prevent a rightful revival or else render a resident unrevivable through clear action. Clear intent is needed to prove a case of murder over manslaughter. While Manslaughter is unintentionally causing death through accident, or unintended consequences, Murder is a purposeful act with the intent to take the life of another.

Attempts to cover up an incident of Manslaughter may necessitate a charge of murder due to pre/post meditative evidence. Additionally, should proof positive be obtained that indicates premeditation the penalty should be automatically adjusted to H.U.T and the low council should convene to determine if more extreme penalties are warranted, up to and including execution.

If the victim is able to be revived a timer of no less than 90 minutes may be issued. The Council may meet to determine if this sentence be should be upgraded to HuT.

If the victim is deemed unable to be revived, such as through the destruction of a brain or body, execution may be issued at the behest of the Council.

Colony residents who commit murder should not be revived if they die unless stated otherwise by the Council.

§505 Espionage To gain access to in-house or proprietary designs, documents, artifacts, or otherwise vital assets of a faction. Whether by theft, trespass, or buying such items without the departmental head's explicitly written and shown permission.

Note that this does NOT include stealing items themselves, such as constructed ascendant items or items purchased through the blackwood supply depot -- only the theft of the item itself or the designs to make more.

Hold until Transfer. The stolen proprietary assets should be returned to the faction or ally they were stolen from immediately unless they are directly required to be used as evidence in a tribunal. Any items gathered or created with the proprietary assets should be given to the faction or ally as well.
§506 Grand Trespass To trespass into an area of high security such as an telemancy rooms or the breaker armory without any reason to be there; especially when a head of staff or personnel with access to said area is present. This does not apply to emergency situations in which a member may not be active. In rare cases, such as a code ruby incident, it may be required that staff without access enter secure areas. This requires proper reasoning such as a case of imminent threat to the colony itself or it’s inheritance; such as a hostile invasion. Holding until Transfer.


§507 Escaping from HuT Sentence To attempt or successfully escape from the brig or other holding area when serving a holding until transfer sentence. The offender must have been properly judged by tribunal for holding until transfer to be legally issued. Execution.

A tribunal is not required under this circumstance, and is the only case where this is currently so. Attempts to escape should result in immediate execution and a 'do-not-revive' order.

Possible permanent removal from the colony.


§508 Wrongful Execution To execute a resident who later turned out to be innocent. This only counts when a tribunal was held and the order was given to execute a resident or an ally based on faulty or poor evidence that is later debunked by additional evidence. If the tribunal process is skipped, or is carried out incorrectly such as having no premier sign off, then murder is added to the charges.

The penumbra is punished and any individuals who deliberately produced false evidence are charged with Murder. Those who unintentionally provided incorrect evidence are charged with Manslaughter and Negligence.

It is also required to contact with Ashlord Tarkus if this happens.

Immediate demotion, suspension from command for a time determined by the High Council and holding until transfer.

Ashlord Tarkus may overrule or specify specifics to this punishment/timer.


§509 Slavery To force someone to work for no payment through force, threats or purposefully neglecting to pay them. To abuse someone and hold them against their will is also applicable; see §203 (Illegal Detention, Arrest or Holding). This charge does not apply to the modifier Forced Labor unless it extends over 2 hours or is otherwise stated.

It is very possible that other charges may apply as the person might have been abused in some way or held against their will as well as robbed of their personal belongings. Make sure to charge the individual with all crimes committed.

Timer of up to 60 minutes may be issued or, in cases where other crimes put the timer over 90 minutes, HuT may be issued.
§513 Sexual Assault To assault, or attempt to assault, someone else sexually, including rape. This charge exists as a means to handle non-con scenes ICly, such as but not limited to: A player OOCly not consenting to a scene and reporting it. A-help staff when dealing with these charges. Permanent removal from the colony or execution.

Commentaries and Clarifications

  • Enforcers: These means breaks, agents, and the penumbra in general. A catch all term for law enforcers.
  • Common Areas: Generally understood to be publicly accessible areas of the colony that are owned and maintained by the colony rather than as part of an individual faction.
  • Lethal Firearm: A gun loaded or set to a fire mode that's main purpose is to inflict damage to put a person into a critical conduction and or kill. Rubbers when shot out of a gun that has mods to inflict additional damage onto the bullet itself automatically count as lethal.
  • Dismissal: Changing ID title to "Dismissed", which has zero access. Requires the judgement of the prisoner's head of staff or the council to be valid.
  • Demotion: Can be demoted down to and including the resident position. Requires the judgment of the prisoner's head of staff or the council to be valid.
  • Empowering: Illegal acquiring of access.
  • Execution: Prisoner is killed via means of firing squad, lethal injection, or other means. It is required for the premier to be present or an execution may not proceed. It is required to offer the prisoner the option of how they prefer to die. They should also be offered a last meal. It is not required to follow these preferences if they are deemed unreasonable or impossible. In all cases of execution, respective faction owners should be informed of the execution and the crimes leading up to it. (( A PK may be applicable in this situation. See Permanent Death for OOC details. ))
  • Head of Staff: Refers to the Hammerlord, Exalted, and Merchant or those acting as one in their place such as the speaker, master of the forge, or penumbra.
  • Imminent Peril: A situation in which there is an apparent and immediate threat of serious injury or death, and it is not possible to escape this threat. Obvious examples are shooting someone trying to stab people. A less obvious example is shooting someone trying to sabotage Atmospherics. Lethal force is justified in such a situation because there's no other options remaining.
  • HuJ / Holding Until Judgement: Held (in the brig) until a tribunal is done, or the shift ends. Whichever happens first.
  • HuT / Holding Until Transfer: Held (in the brig) until the shift ends. This becomes HuJ when a tribunal is being held for the prisoner.
  • Severe Injury: A state in which the victim is in a critical condition and is having difficulty maintaining consciousness.

Demotion and dismissal also require the removal of equipment from the previous job. Uniforms, weapons, bombs, PDA cartridges, etc.

Serving sentences in jail can be replaced with forced labor in some cases.

In cases where the final sentence is more than 90 minutes, it is changed to holding until judgment.

The standard penalty can be applied without a tribunal by enforcers agents. Tribunals can assign lesser or higher ones, depending on the circumstances.

OOC Notes

  • It's vital to know that the involvement of faction owners means involvement of admins. However, if that happens, admins will try to keep in character. Ergo, the character is not going to magically know attack logs or fingerprints or anything else they don't know IC, because it's like playing a game with cheat codes. It's fun to screw off for a little while, but then it's going to get really boring.
    • The above also applies in the case of admins playing normal enforcers.
    • The only exception to the above is in the case of potentially removing a character from the game. See Permanent Death for details. Admins are not going to PK someone who they know OOCly didn't actually do the crime. If you are guilty though an a execution happens, the chance of permanent removal is extremely high. Contact an admin to find out if an executed character has been removed forever.
  • Laws ARE NOT RULES for the server itself! That means, so long as you have a believable in-character motive for breaking these regulations, you won't get banned for it, especially if good roleplay is your end goal. Conversely, if you're just going around smashing windows for shits and giggles, you're obviously going to get yelled at by an admin. See the actual server rules for more details.