Humans

From Hammerfall Wiki
Revision as of 14:09, 21 July 2025 by Possum (talk | contribs)
Jump to navigation Jump to search

Humans, you know them and either hate or love them. Humans are one of the most common races among the Onokrin Empire, letting them be known far and wide among all races for better or worse. As a result, humans are highly varied, in both physicality and in body as many humans are considered half breeds or chimerics, making them visually quite unusual in appearance as well as body and mind. All humans share an intrinsic bond to orcs, making them largely interchangeable in many regards. Most consider orcs the brawn and the humans the brains of the empire.

Humanity is an interesting race among all the species of the world. This facet is twofold in that humans are the only known race to be able to mix attributes between other races, whereas under normal circumstance the mixing of species results in a pure member of the father's race with humans they are capable of creating half races or even new races in the case of multiple generations or with the process of weaving. Which is a trait that is attributed to the other factor that humans are peculiar for. Humans are adaptable in ways that marvel and sometimes confuse other races, though a human would never outshine an orc in strength or an ogre in magic or even a goblin in mechanics they can physically adapt to nearly anything.

To say that humans are merely a jack of trades understates their adaptability, thanks to weaving and interbreeding humans can adapt to any locale and any conditions that would readily kill any race not specifically tailored for said conditions. From the inhospitable northern mountains and frozen hells to the coastal regions to the treacherous swamps of the southeastern islands, humans can adapt to live and thrive anywhere above or below. Anyone who can respect humans will find it is their adaptability that is truly worth praise.


A quick-start guide:

  • Humans and all chimeric subtypes gain +15 additional points to assign during character creation, increasing the skill point limit to 75, up from 60.

Biology

With a highly modular biology, both through weaving and interbreeding, very little is static among humans or chimerics.

For a list of common chimerics derived from the result of humans pairing with other races, click here.

Culture

Mentality





Back to Races