Timeline
Recorded Timeline of Amerilia
The common recording of time in the world of Amerelia is done by century, with the current year being 1731, each record is defined by the century and year it happened. Year zero marks when the first efforts to record history began. Amerelia itself is a very small moon orbiting a planet, tidally locked facing towards the sun where its orbital rotation leaves the world in near perpetual day. The land is a singular super-continent surrounded by few sparse archipelagos and a sea that encircles the planet, with the non-sun facing side being left in perpetual cold, darkness, and few land masses save for ice.
Pre-History
Humans begin forging an agrarian society using primitive bronze tools and equipment. These separated villages and farmlands maintain an uneasy peace with each other and see little serious conflict. Orc tribes, believed to have come down from the north, settled in this area of plenty and quickly set about raiding human settlements for tools, food, and supplies. Decades of this conflict pass until tribal gnolls arrive from the southlands after plundering the southern plains of all it could offer. Gnolls quickly began raiding human settlements as well, reducing the number of raid targets among the relatively prosperous orcs.
Seeking to protect what they believe is their proper plunder, orc tribes begin attacking gnoll tribes, both races proving an even match when using primitive weapons. Upon seeing these conflicts, humans opportunistically noted orcs moving closer to their borders to better catch gnoll raids on their way to human settlements. Humans contact the orcs, seeking to pay them for protection against the gnolls in a ploy to have both races fight it out and leave the struggling farmers alone. Over time this conflict escalates, with humans shifting from paying a tribute of food and supplies to actively supplying orcs with weapons.
Given breathing room from constant raids and attacks, the humans discover and quickly make use of primitive iron weapons and tools. Orcs outfitted in iron armor and equipped with iron weapons quickly prove much for the primitive gnoll tribes. Beaten back, the gnolls retreat south to harass the goblins of the southern plains once again. Orcs and humans maintain their alliance, over a period of many decades integrating their society with humans making up much of the farming and merchant class, whilst orcs became the de facto soldier and military groups. The scattered towns unite under a single banner, believing that their common enemy will one day return, giving birth to the Onokrin Empire.
Past the southern plains and in the mountain ranges of the Hell's Teeth, the fledgling race known as the kobolds and lagus are ruled by several dragons. The kobolds serve the dragons as menials while the lagus tend to the surface farms built into the mountain crags and plateaus. The dragons built a sprawling underground fortress of stone and masonry so intricately designed that it lasts to modern times. Despite this, for an unknown reason the dragons disappeared, leaving their menials behind without leadership. The more independent lagues seize the opportunity and establish themselves as the new leadership. The kobolds agree to their terms, trying to make the best of a bad situation.
Over the years, the lagus began to exhibit signs of psionic powers that the kobolds viewed as similar but not quite magic, just as the dragons had openly used. Using their powers, the lagus began to expand on the holds that the dragons built, growing their underground empire. Tunneling deep, the lagus unearthed the rodentfolk, scattered tribes of rodent men who had a somewhat advanced civilization in the underground tunnels. Using their psionic abilities, the lagus easily open diplomatic communications with the rodentfolk leadership. Seeing mutual gain, the Warren Federation is formed, with the rodentfolk, lagus, and kobold making the three factions which govern the council.
0-99 Century One
100-199 Century Two
200-299 Century Three
300-399 Century Four
400-499 Century Five
500-599 Century Six
600-699 Century Seven
700-799 Century Eight
800-899 Century Nine
- The War of the Rune begins, the unified ogres under direction of their magi lead a surprise assault against the dwarven ruled Iron Kingdoms, seeking to capture the primary mountain fortress to obtain the secrets of the Rune Lanterns. The war lasts several decades, with ogre mages proving too powerful for the dwarves to meet in open battle. Dwarven wizards are often killed in close combat by ogre battle mages, leading to a depletion of magical adepts among the Iron Kingdoms. Their inability to adapt to a changing conflict leads to desperate attempts to employ early forms of firearms to halt the advancing ogres as exterior holds and batteries fall. These weapons prove dangerous enough to give the ogres heavy losses, slowing their advance, but the ogres' greater numbers and active employment of summoned daemons and resurrection of their fallen dead into zombie warriors quickly overwhelmed the remaining hold outs. Seeing that their main fortress was doomed, the dwarven leadership decides that it would rather let everyone die than concede defeat. The remaining dwarven mages pool what little remains of their resources and detonate a mana bomb, the devastating blast destroying all remaining holds, leaving few survivors. It is unknown how, but enough ogres survived with the intact schematics for the rune lanterns, the remaining forces retreating from the devastated northern realms to the Onokrin Empire where they bartered their magical implants and talents to secure citizenship. Less than fifty dwarves are confirmed to have survived, with nowhere to go and their race now doomed to extinction, those that remained traveled to the empire where they were allowed residence but denied citizenship.