Races
Small Races
| Goblin | |
Goblin |
Common Names: Not defined Commonality: Very Common Civilization: City-born, Tribal Appearance: Short, varying colors |
Goblins are a race of conflict, ranging from the vicious outer goblins belonging to the feral tribes known as the Stone Crushers or the more civilized and well liked city goblins, colloquially called the Iron Bound. Goblins are well known for their appetites for the finer things, be it food, drink, drugs, or sex and many carry vices with them that are indulged with reckless abandon. While goblins can be described as wild by the standards of the Onokrin, the city born Iron Bound have made goblins renowned for their ability to tinker, construct, and ultimately work extremely well with all things mechanical. This innate cunning also extends into other fields, such as alchemy and magic, allowing for goblins to supplement their small size and lacking strength for a wide variety of applicable skills. As a result, many goblins are experts in the way of magi-tech and even the most humble of goblins can boast a passing knowledge on such devices.
| Sablekyne | |
Sablekyne |
Common Names: Not defined Commonality: Common Civilization: Varied Lodges/Orders Appearance: Felid Humanoids |
Sablekyne are a vaguely felinid race of horned alien bipeds hailing from the planet of Onkarth. Nearly a century of integration and cooperation with humans have made them openly accept Sol Federation rule. Engendering an easy alliance, they now spread their influence and race to the stars.
| Kriosan | |
Kriosan |
Common Names: Not defined Commonality: Common Civilization: TBD Appearance: Caniform Humanoids |
The canid aliens of the planet Krios, sometimes referred to as ‘Quill Hounds’ by the Sol Federation, are long lived empire that had only just begun its expansion into the stars when coming into contact with Sol, an event that forever shaped their empire.
| Akula | |
Akula |
Common Names: Not defined Commonality: Semi-Common Civilization: Traditional Confederacy/Tourist Trap Appearance: Carchariniform Humanoid |
The Akula are a shark-like race that has joined the Sol Federation and are often used alongside other brutish xeno forces as shock troopers and peace keepers. The Akula also have a number of abhumans spliced from their genome, a process that has caused more than some internal strife.
| Mar'qua | |
Mar'qua |
Common Names: Not defined Commonality: Uncommon Civilization: Caste System Appearance: Amphibious Humanoid |
The Mar'qua are a highly intelligent race of bipedal amphibian aliens older than humans who maintain a passive role in galactic affairs. The Mar'qua empire is an unwilling ally of the Sol Federation and provides much of their scouting and observation systems, and while extremely unwilling, also provide militaristic support in defensive wars.
| Naramad | |
Naramad |
Common Names: Not defined Commonality: Common Civilization: Communal Appearance: Unclassified Anthropomorph |
The Naramadi are an alien race of tribalistic and physically powerful, though mentally slow creatures annexed by the Sol Federation and used as cannon fodder in many ground wars. Originally recruited after a series of conflicts with SolFed, they now serve a mandatory military career alongside the Akula.
Medium Races
| Opifex | |
Opifex |
Common Names: Not defined Commonality: Very Rare Civilization: Scavengers Appearance: Avian Humanoids |
The Opifex are an enigmatic, nomadic species; plying space-lanes in their skipjacks and shuttles, most looking to trade, others to plunder. The Opifex are stereotyped by their heavy reliance on robots, their apathy towards most sentient life beyond their own, their ungainly avian forms, and their intolerance to oxygen.
| Cht’mant | |
Cht’mant |
Common Names: Not defined Commonality: Rare Civilization: Hivemind Appearance: Insectoid, Varied |
A varied insectoid race, consisting of any and all combinations of bug you could conceive, Cht’mants are a somewhat rare site to see in the cosmos, but relatively more common on Amethyn due to the few purebred survivors of the species going there to rebuild their kind, while spreading and guiding their offspring amongst the stars to Chromin 8.
| Cindarite | |
Cindarite |
Common Names: Not defined Commonality: Semi-Common Civilization: Remnants/Survivors Appearance: Reptilian |
Cindarites are a reptilian race highly valued for their ability to work in hazardous environments after adapting to their irradiated home-world of Cindar. Cindarites were first discovered by smugglers before later being incorporated into the Sol Federation for various tasks befitting their adaptions.
| Mycus | |
Mycus |
Common Names: Not defined Commonality: Rare Civilization: Subterranean Tribes Appearance: Fungal Humanoids |
The mycus are a race native to Amethyn, formally a group of subterranean tribals living deep within the earth, conflicts between hostile groups around the planet have forced them to seek allies in the colony. They are varied in size, appearance, and color but all appear as fungal men, often jovial and optimistic despite their rather gruesome reproduction methods.
| Folken | |
Folken |
Common Names: Not defined Commonality: Rare Civilization: Nomadic Tribes Appearance: Plantoid Humanoids |
The folken are a race of bipedal humanoid plants who live nomadic lifestyles across the surface of Amethyn, conflicts arising with hostile groups however have seen them ally themselves closely with the colony and the hunting lodge. Folken are generally vibrantly colored, with singular often greenish shades complimented by pastel flowers and moss making up what would be seen as hair on other races.
Chimeras
Large Races
| UNDEFINED | |
Species |
Full name: Not defined Commonality: Not defined Civilization: Not defined Appearance: Not defined |
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